In embedded systems, managing thermal performance is often critical for maintaining reliability and efficiency. One common strategy involves controlling the speed of cooling fans based on real-time temperature readings. This post explores a Rust modu ... read more →
Building an mixed language code base, in my case C and rust can be hard sometimes, for example C does not have a proper module system and you have a lot of platform or even host specific dependencies. This issue was kind of solved for back end worklo ... read more →